Monthly Archives: October 2011

Google your evil is showing…

Back in the day, whenever I heard someone utter “embrace and extend” I immediately thought of the evil that WAS Microsoft. Using their once formidable position to lead everyone around by their nose. But the more I see from Google, the more they remind me of the evil empires of the past.

I mean there are SO many things to love from Google… Chrome, Picasa, Maps, Search… But the problem is that we’re again seeing fragmentation limiting what the Web could become and perhaps even threatening its long term survival.

Google seems to be shifting it’s mission away from let’s “organize the world‘s information and make it universally accessible and useful” to one of let’s make “high impact products—the ones that improve the lives of billions of people“.  Maybe Larry fancies himself being the second coming of Jobs… and I’ll be the first to say…
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WebGL Sand Toy

Here is a little WebGL experiment I wrote in the form of a fun particle simulation.  Individual pixels from a photo are rendered as separate GL points.  The particle physics are done on the GPU using a shader.  Somewhat directly inspired by a little app that a friend of mine wrote years ago.  But this one is done solely in Javascript/WebGL in a browser rather than in native code.

Give it a try.

sandtoy
See my Experiment on ChromeExperiments.com

 

 

 

 

 

I’ll Miss Steve

A wave of nostalgia sweeps over me when I think about the passing of Steve Jobs (1955-2011).  The phrases “insanely great” and “and one more thing…” spring to mind.  The world won’t be the same without you.